We believe games are more than just running around with a gun shooting and blasting everything in front of you. We also believe that first and foremost the gameplay is key. Games should be fun. Graphics can help emphasise this but, on their own, they don't make a game fun. We are also very keen on keeping the game simple to learn and play, but with enough depth to make it more difficult to actually master.
Up until recently, we have been primarily focused on mobile phone games within the Chinese market and with some good success. Dungeons of Despair was the top selling game in China for while and was one of five mobile phone games selected for a national gaming competition. We have also been involved in the production of many other mobile phone games (many of which are not listed on this site).
Now we are moving back to more comfortable ground to PC casual games, where things like minimal screen size and limited memory do not impose upon game design and do not force compromises. At the moment, we have two games in production and hope to be releasing them as soon as they are finished and thoroughly tested.